Sethrekar Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a black coat. His green crest is kept up in a ponytail inside a Stetson hat. His eyes are gold.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He has worked as a Animal Trainer like his father before him.
Motivation: To share knowledge with the world; and to be a jeweler again
Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Slave. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 53 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item.
Oppleby Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears bulky grey painted plate armor. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. This gray eyed easterner is not easily forgotten.
Personality: Calm and collected, he is a well trained Barber. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Bonds: Job, Criminal record, Mentor, Adventurer. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Nirgel Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Nirgel studied abroad. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Gifted. Flaws: Ugly, Disease, Selfish, Racist. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp.
Pikar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This western man wears a tan coat over a white low-cut shirt, and a Stetson hat upon his head. His clothes are grease stained in places. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.
History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Pikar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Pikar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Pikar and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and halfling compassion
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Performer
Voice: French accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Traubon Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a black coat over a blue low-cut shirt, and a top hat upon his head, he is not a threatening figure. He wears a top hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are amber.
Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Apothecary, who enjoyed hunting, Traubon was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Apothecary again; and wants to open a new tavern
Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Nature, Job. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: Freshwater pearl (16 gp). Rock crystal (30 gp). Star ruby (1300 gp). 1 Buckler. 1 Half-Plate.
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