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NPC Generator

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Advanced [show]


Fargrim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He is bristling with hidden weapons, mostly tridents and quarterstaffs. His blonde hair is still thick. His eyes are amber and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fargrim Thrahak, Male Dwarf Wizard 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 39 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 100 pp.


Social Check DCs


Morthos Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his white hair up. His silver eyes peer out from beneath his top green hat.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Morthos was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Unemployed.

Motivation: Wants to have a good time and be beloved; and to be a bounty hunter again

Ideals: Optimist. Bonds: Job, In love, Attractive, Religious. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Morthos Principle, Male Tiefling Aristocrat 7
Medium (6'4") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 80000 cp. Black pearl (1400 gp).


Social Check DCs


Nim Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has done his best to style his golden hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of brigands once and for all.

History: Nim was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Athletic. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Nim Crane, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp. Carnelian (70 gp). Pink pearl (80 gp).


Social Check DCs


Oren Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His hair is chestnut and very short. He has gleaming, smiling hazel eyes.

Personality: Oren speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Herbalist, Oren learned a great deal about his father's area of expertise. After coming to the age of reason, Oren took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Herbalist soon after.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Oren Colton, Male Half-Orc Barbarian 8
Medium (5'5") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 7000 sp. Malachite (5 gp).


Social Check DCs


Gimgen Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red shirt with thin tan vertical stripes and black pants. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Butcher business at a young age. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Job. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Gimgen Orcfoe, Male Dwarf Barbarian 6
Medium (4'2") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 35 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 17 (+3)7 (-2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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