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NPC Generator

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Advanced [show]


Enialis Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Enialis Quinten, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Charles Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He keeps his long white hair kept up in a rat tail. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and expand his business

Flaws: Fearful. Bonds: Attractive, Religious, Poor, Adventurer, Job. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Charles Amakiir, Male Half-Elf Commoner 10
Medium (5'7") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 12 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: Fire opal pendant on a fine gold chain (1700 gp). Solid gold idol (800 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Old masterpiece painting (1700 gp).


Social Check DCs


Nim Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and sports violet clothing, slightly heavier than average wear. His black hair is singed and shortened. His violet eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Nim Ariessus, Male Elf Druid 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 18 (+4)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 2000 sp. White opal (600 gp).


Social Check DCs


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.

Personality: A skeptical and narcissistic man, Uraim's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Dyer soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Impeccable, Entrepeneur. Flaws: Greedy. Bonds: Rich, Adventurer, Job. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Nicor Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy tan pantaloons and a white scarf and is in decent physical shape. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.

History: Nicor was born the youngest of three triplets. Nicor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his brother

Flaws: Terse, Lazy. Bonds: Family, Nature, In love. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Nicor Hope, Male Tiefling Rogue 4
Medium (6'9") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 sp.


Social Check DCs

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