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Advanced [show]


Don Skelton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears skinny pants and wears a grey and pastel robe with the hood down. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Don was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist, Persistence. Bonds: Job, Slave. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Don Skelton, Male Human Rogue 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Elaim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear grey pants and tee shirts. His golden hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: Elaim was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Elaim Torunn, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 9 (-1)6 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp.


Social Check DCs


Travok Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is cut short. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Justice, Entrepeneur. Bonds: Rich, Attractive, Debt. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Travok Aranore, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Ar-Baruk Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. His blonde hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Spy, but he got bored and became a Jeweler. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Slave, Job. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Ar-Baruk Royal, Male Half-Orc Aristocrat 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 18 (+4)11 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1100 gp. White pearl (120 gp). Black pearl (300 gp). Violet garnet (300 gp). Jade (120 gp).


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich western family. Through the years after Delebean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Delebean's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Delebean Folkor, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)16 (+3) 13 (+1)9 (-1)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs

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