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NPC Generator

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Advanced [show]


Hupe Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his scimitar always slung over his shoulder. He is portly but not overly obese. His red hair is singed and shortened. His brown eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hupe was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Selfish, Addict. Bonds: Religious, Enemies. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Hupe Leagallow, Male Halfling Barbarian 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 63 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Morthos Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin violet vertical stripes and pastel pants. He carries a battered warhammer and tarnished morningstar as well. His black hair, when down, is lengthy. His eyes are white.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: Morthos was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He has had some formal poetry training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Actor

Voice: German accent

Attributes [hide]

Morthos Ennui, Male Tiefling Paladin 5
Medium (6'4") Tiefling, Lawful Good (CR 5)
Armor Class 9
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Carnelian (60 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man prefers to wear flannel. He has bronze crest. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: Sold as a small child to a wizard, Mreksh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted. Flaws: Disease, Selfish. Bonds: Mentor. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mreksh Beryntolthropal, Male Dragonborn Adept 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Great Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean white cloak covering his clean studded leather. His fur is brown and curly. His yellow eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor

Ideals: Joker, Artistic. Bonds: Military, Job, Criminal record. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Great Of Winter, Male Tabaxi Ranger 7
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Violet garnet (1100 gp). Iolite (50 gp). Aquamarine (1100 gp).


Social Check DCs


Anverth Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and auburn with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Anverth isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his father. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Anverth Nopenstallen, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)9 (-1) 8 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Lapis lazuli (13 gp). Pink pearl (110 gp). Moonstone (20 gp). White opal (600 gp). 1 Magnifying glass. 1 Good lock. 1 Silk rope. 1 Good lock.


Social Check DCs

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