Hadarai Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, blue cloak. His red hair is smooth and relatively long. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Hadarai was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has been saving his money to try and buy his sister's freedom.
Motivation: Someone believes him a fraud; and a deep hatred of brigands
Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Family, Job, Enemies. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 55 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 900 pp. Golden yellow topaz (600 gp). Obsidian (13 gp). Bloodstone (40 gp). Violet garnet (600 gp). 1 Medium magic item.
Dynamic Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red fur has been sun bleached extensively. His ears are large.
Personality: Dynamic hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dynamic took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp).
Kody Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a faded coat and loose pants complete with deerstalker hat. His chestnut hair is singed and shortened. This brown eyed southerner is not easily forgotten.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south to a Mayor, Kody learned a great deal about his mother's area of expertise. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Enemies, Job. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Obsidian (14 gp). Banded agate (14 gp). Black pearl (1600 gp). Blue star sapphire (1400 gp). 1 Minor magic item.
Kriv Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Religious, Mentor. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 700 gp. Aquamarine (1400 gp). Black pearl (1400 gp). 1 Masterwork Common Melee.
Thorpe Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. With bright white hair and a scraggly beard. His blue eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. Thorpe was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thorpe decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Criminal record, Enemies. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
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