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NPC Generator

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Vondal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. With a patchy white beard and wild white hair. His eyes are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vondal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vondal. He struck the Slave Trader job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Vondal Hammerstone, Male Dwarf Druid 7
Medium (4'3") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears light armors faded through time and improper care. His clothes are grease stained in places. His golden hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Servant, his mother struggled to pay the bills. Through the years after Darrow was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Darrow's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Darrow Fastfoot, Male Halfling Cleric 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Gerard Weld, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly shortbows and scimitars. He has styled his auburn hair well, parting it to the right. His eyes are violet and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a mountains tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record, Adventurer, Nature. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Gerard Weld, Male Human Commoner 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Purban Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His left leg appears badly burned and disfigured. With bright white hair and a scraggly beard. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great joy in being the best Architect in town.

History: Purban was born with his mother's beautiful face. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has set out to sabotage the competition.

Motivation: To be a Barkeep again.

Bonds: Attractive, Enemies, Job, Religious. Occupation: Architect

Voice: American accent

Attributes [hide]

Purban Porridgepot, Male Halfling Ranger 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)17 (+3) 10 (+0)18 (+4)
Skills Athletics +2, History +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Ignan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Wobbles Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull violet sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His tied-back hair is auburn. His eyes are a pleasant blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Flaws: Ugly. Bonds: Adventurer, Rich, Nature, Religious. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Wobbles Timbers, Male Gnome Fighter 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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