Kyle Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a Bookbinder, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.
Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair is greying and his face has many wrinkles. His eyes are likewise amber.
Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Layabout soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: Guardian, Mentor, Job. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 2000 sp. Violet garnet (1500 gp). Rich purple corundum (400 gp). Rose (20 gp).
Traubon Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a longbow. His long black hair reaches down to his waist. He has green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Traubon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Traubon's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Kriv Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears green cloth garments or leather armor, and is pretty ugly. His bronze crest is knotted and matted. His fierce red eyes like to dwell on things.
Personality: Kriv wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised in a desert tribe. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's looking for his big break
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 76 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
Possessions: 9000 gp. Coral (80 gp). Moss agate (10 gp). Deep blue spinel (400 gp). Jade (80 gp). Amethyst (80 gp). Red spinel (80 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Deep blue spinel (400 gp). Malachite (10 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Moss agate (10 gp). Golden pearl (80 gp). Jade (80 gp). Blue quartz (10 gp). Fire opal (700 gp). Smoky quartz (50 gp). Red-brown spinel (80 gp). Black pearl (400 gp). Violet garnet (400 gp). Tourmaline (80 gp). Peridot (50 gp). Tourmaline (80 gp). Zircon (50 gp). White opal (700 gp). Tiger eye turquoise (10 gp).
Pelaios Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He keeps his chestnut hair in a flapper bob. His skin is flawless and his red eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Insomniac, Mundane. Bonds: Poor, Attractive. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 94 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Sapphire pendant on gold chain (1600 gp). Carved bone or ivory statuette (80 gp). Gold dragon comb with red garnet eye (1500 gp). A roughly beaten golden orb (80 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
