Gerbo Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He wears his hair in dreadlocks. His eyes are likewise green.
Personality: Gerbo wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Gnomish compassion; and a deep hatred of goblins
Ideals: Disciplined, Pacifist, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Masterwork Common Melee.
Mamnen Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His dark red hair is smooth and relatively long. He has gleaming, smiling red eyes.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.
History: When he was but 5 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Job, In love. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Moss agate (16 gp). Lapis lazuli (16 gp). 1 Minor magic item.
Dalgal Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His hair is cut close to his head. His green eyes peer out from beneath his deerstalker tan hat.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with painting.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.
Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend
Ideals: Artistic, Optimist. Bonds: Adventurer, Nature, Family. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 9000 cp. Amethyst (150 gp). Rose (50 gp). Chrysoberyl (150 gp).
Spring Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His yellow fur is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.
History: Born in the west to a Mortician, Spring learned a great deal about his father's area of expertise. A gifted student he started as a Masseuse, but he got bored and became a Mortician. He now owns his own business.
Motivation: He desires power and/or immortality; and to be a masseuse again
Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp. Iolite (20 gp).
Gubrash Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow cloak and cross-gartered black stockings. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are green.
Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted arcane powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Military. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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