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NPC Generator

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Advanced [show]


Krakhorn Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears skinny pants and wears a yellow and green robe with the hood down. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small island village. Through the years after Krakhorn was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Krakhorn's father didn't care for him much, and the feeling was mutual. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and he wants to get laid

Flaws: Antagonistic. Bonds: Nature, Adventurer, Job, Has a crush. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Krakhorn Kimberly, Male Half-Orc Warrior 5
Medium (5'0") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Golden yellow topaz (1600 gp). Zircon (60 gp). Brown-green garnet (130 gp). Obsidian (15 gp).


Social Check DCs


Aerdeth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a yellow collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aerdeth is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Bellfounder, but he got bored and became a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Merchant

Voice: American accent

Attributes [hide]

Aerdeth Galanodel, Male Elf Wizard 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3000 sp.


Social Check DCs


Valafar Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, black, dusty cloak. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has drifted from career to career and currently works as a Ruler.

Motivation: His spouse's relatives view him with great suspicion; and to be a farmer again

Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Rich, Job, Family. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Valafar Ambition, Male Tiefling Druid 5
Medium (5'2") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Percival Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a brown small hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has styled his blonde hair well, parting it to the right. He has green eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Fisher father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Percival Everleigh, Male Human Warlock 6
Medium (6'6") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 18 (+4)11 (+0)
Skills Athletics +3, Investigation +5
Senses Passive Perception 14
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 7000 sp. Hematite (11 gp). Obsidian (11 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


Vondal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair is greasy and uncared for. His eyes are likewise gray.

Personality: Vondal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Vondal Fireforge, Male Dwarf Druid 7
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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