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Advanced [show]


Therai Hate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is portly but not overly obese. His white hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. After a long history of fighting, Therai and his spouse have recently divorced.

Motivation: To get a good night's sleep; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Therai Hate, Male Tiefling Bard 7
Medium (6'9") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 15 (+2)18 (+4)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1200 gp.


Social Check DCs


Anselm Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His hair is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Mercenary. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. His childhood dream was to be a Barkeep, but he was a colossal failure. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Job, Military. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Anselm Firahel, Male Half-Elf Wizard 4
Medium (5'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Beiro Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 5 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Attractive, In love, Immigrant. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Beiro Mystralath, Male Elf Sorcerer 13
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 15 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)10 (+0) 17 (+3)16 (+3)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Golden circlet with four aquamarines (6000 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (6000 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.


Social Check DCs


Einkil Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Einkil Goblinbane, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. Moonstone (80 gp). Banded agate (12 gp).


Social Check DCs


Gunter Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He keeps his white hair in a flapper bob. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the east, but his parents moved at a very young age to the north. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Military. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Gunter Atherton, Male Human Commoner 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs

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