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Advanced [show]


Thorpe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.

History: Thorpe was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Persistence, Entrepeneur. Bonds: Family, In love. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Thorpe Goldfound, Male Halfling Bard 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 400 gp.


Social Check DCs


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a pastel shirt with thin brown vertical stripes and yellow pants. His clothes are grease stained in places. With a patchy blonde beard and wild blonde hair. He has amber eyes.

Personality: Aggressive, abrasive, and angry, Oblar embodies much of what other species detest in the Halflings. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Slave. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Oblar Tallfellow, Male Halfling Ranger 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. Aquamarine (200 gp). Zircon (20 gp). Fiery yellow corundum (1200 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and auburn with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gomory hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Gomory Selevarun, Male Half-Elf Wizard 11
Medium (5'6") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Hematite (4 gp). Red garnet (90 gp). Bloodstone (70 gp). Coral (90 gp). Blue quartz (4 gp). Tourmaline (90 gp). Peridot (70 gp). Carnelian (70 gp). Zircon (70 gp). Zircon (70 gp).


Social Check DCs


Merihim Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His dark red hair is drawn into a tight pony tail with a cross scrunchie. He has silver eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Artistic. Bonds: Rich, Attractive. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Merihim Sorrow, Male Tiefling Rogue 12
Medium (5'11") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 75 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 18 (+4)15 (+2)
Skills History +5, Persuasion +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky black painted plate armor. He has a small bristly mustache and wavy red hair. He has gleaming, smiling brown eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Reynard Wharton, Male Human Expert 9
Medium (6'1") Human, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. Aquamarine (1200 gp). Jet (80 gp). Onyx (20 gp). Rock crystal (20 gp). Golden yellow topaz (1200 gp). Black star sapphire (600 gp). Chrysoprase (20 gp). Lapis lazuli (4 gp).


Social Check DCs

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