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NPC Generator

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Advanced [show]


Bertram Oakes, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and prefers to wear brown clothing when he does not wear armor. He has red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and human compassion

Ideals: Optimist. Flaws: Shy, Racist. Bonds: Rich. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Bertram Oakes, Male Human Ranger 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Abad Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown coat over a pastel low-cut shirt, and a Stetson hat upon his head. His hair, while still mostly chestnut, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Abad is combative with any and all who dare try his patience in the slightest.

History: Abad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Abad Haunted, Male Tiefling Warlock 5
Medium (6'4") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 17 (+3)19 (+4)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 10000 cp.


Social Check DCs


Snafû Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems, marred by sweets. He has styled his silver hair well, parting it to the left. His violet eyes peer out from beneath his deerstalker violet hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, In love. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Snafû Shelly, Male Half-Orc Ranger 14
Medium (6'10") Half-Orc, Neutral Good (CR 14)
Armor Class 9
Hit Points 118 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)7 (-2) 14 (+2)11 (+0)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: Tiger eye turquoise (10 gp). Iolite (80 gp). Black star sapphire (400 gp). Aquamarine (300 gp). Alexandrite (300 gp). Golden pearl (110 gp). Freshwater pearl (10 gp). White pearl (110 gp). Brown-green garnet (110 gp). White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nazû Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple brown robe with white stripes complete with hood. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Nazû began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nazû was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Retire the richest man in the west; and he wants revenge against gnolls

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Enemies. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Nazû Stanley, Male Half-Orc Fighter 6
Medium (6'8") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Malachite (11 gp). White pearl (110 gp).


Social Check DCs


Charles Vance, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white costume with the symbols of death on his torso. His black hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: Charles was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted martial powers by his dying brother.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Family. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Charles Vance, Male Human Ranger 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 14
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Arcana +7, Performance +6
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Druidic
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1800 gp. Coral (110 gp). Iolite (60 gp). Red garnet (110 gp). Azurite (8 gp).


Social Check DCs

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