Conrad Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. He sports a long blonde beard, and similarly colored long hair. His gray eyes peer out from beneath his top grey hat.
Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Half-Elves. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 9000 cp.
Manfred Barclay, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long red hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born blind and as such lacked many opportunities for work. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Meet up once more with his childhood friend.
Flaws: Impulsive, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Bounty Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
Lamlûg Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is kept up in a ponytail inside a small hat. He wears an eyepatch.
Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Lamlûg has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and expand his business
Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: Brown-green garnet (130 gp). Chalcedony (20 gp). Bloodstone (20 gp). 3 Tanglefoot bags.
Baradad Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man wears baggy blue pantaloons and a grey scarf. His silver crest is kept up in a ponytail inside a small hat. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gifted from a young age, Baradad studied abroad. Baradad was born on a far southern forest where he grew up under the tutelage of his mother, an expert Unemployed. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 14)
Armor Class 11
Hit Points 99 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Infernal, Celestial
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +4
Possessions: 4000 gp. Black pearl (1500 gp). Clear bright green emerald (4000 gp). Bloodstone (80 gp). Blue quartz (13 gp). Rock crystal (80 gp). Black opal (600 gp). Malachite (13 gp). Zircon (80 gp). Rhodochrosite (13 gp). Chrysoprase (80 gp). Azurite (13 gp). Deep green spinel (50 gp). Eye agate (13 gp). Golden pearl (50 gp). Banded agate (13 gp). 1 Medium magic item.
Jak Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He is portly but not overly obese. He has auburn hair. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 9 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 60 pp. Rock crystal (20 gp). Deep blue spinel (700 gp). Black star sapphire (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
