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Clerebold Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Engraver, who enjoyed hunting, Clerebold was taken on many hunting expeditions. He was taken from his home at a very young age. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Rich, Nature, Slave, Criminal record. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Snowdon, Male Human Monk 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Suhnae Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light tan in addition to tight pants. His golden hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Calm and collected, he is a well trained Adventurer. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and retire the richest man in the west

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Suhnae Ofandrus, Male Elf Aristocrat 4
Medium (5'5") Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Pandjed Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His green crest is braided into rings. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Pandjed isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Addict, Disease, Insomniac. Bonds: Adventurer. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Pandjed Nemmonis, Male Dragonborn Druid 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Marbas Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He carries a battered halberd and tarnished shortbow as well. He has blue hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Marbas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Marbas's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Shy, Antagonistic. Bonds: Rich, Enemies. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Marbas Clandestine, Male Tiefling Wizard 7
Medium (5'11") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp. Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright black suits and hats. He has no hair. His red unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Junk Dealer, but he got bored and became a Cartwright. Since then, he has sought to make the best of life.

Motivation: To be a Junk Dealer again; and he would like to get married and retire

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Enemies, Has a crush, Job. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Tethren Destiny, Male Tiefling Ranger 9
Medium (5'7") Tiefling, Neutral Good (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 9 (-1)15 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Jeweled electrum ring (3000 gp). Gold dragon comb with red garnet eye (1700 gp). Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs

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