Abad Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His hair is black, silky, and of moderate length. His white eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: He was raised in a island tribe. Abad was born on a far northern island where he grew up under the tutelage of his mother, an expert Fletcher. He left for the north, certain he would find work there.
Motivation: He feels threatened by others.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 5000 sp. Deep blue spinel (1400 gp). Black opal (1000 gp).
Kite Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His black fur, when down, is lengthy. His half smiles and yellow eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Kite isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Fighting. Bonds: Attractive, Family, Religious. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 20 pp. 1 Minor magic item.
Veit Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear black clothing when he does not wear armor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Veit took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Gifted, Philantrophist. Flaws: Ugly, Mundane. Bonds: Enemies, Criminal record. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 320 gp.
Hamil Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a red coat with green slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has styled his white hair well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He uses divination through singing.
History: Born to a Apothecary, his mother struggled to pay the bills. He worked as a nervous Herbalist and found it very stressful. He inherited the family business which he has now maintained for 3 years.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Job. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: Just what you see.
Bork Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful slaver made him what he is. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Attractive, Mentor. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 47 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
Possessions: 1100 pp. Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Jasper (40 gp). Moss agate (5 gp). Jade (120 gp). Tiger eye turquoise (5 gp). Fiery yellow corundum (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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