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Advanced [show]


Whurbin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly chestnut, has prominent grey streaks. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Whurbin grew up listening to his mother's many stories. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist, Philantrophist, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Whurbin Torunn, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 80 gp.


Social Check DCs


Valafar Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Valafar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Map Maker, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Valafar Debauchery, Male Tiefling Fighter 14
Medium (5'9") Tiefling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 123 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Orc, Halfling, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 gp. Azurite (12 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). Deep blue spinel (800 gp). Freshwater pearl (12 gp). Carnelian (20 gp). Banded agate (12 gp). Black pearl (800 gp). Red-brown spinel (60 gp). Amber (60 gp). Citrine (20 gp).


Social Check DCs


Eiravel Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right leg appears badly burned and disfigured. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Eiravel hails from a village terrorized by illithids. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eiravel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Eiravel Iranapha, Male Elf Cleric 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Rurik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries with him a set of nunchakus on his belt, each one with a ruby on the hilt. He has a white handlebar mustache and slicked back white hair. His gray eyes peer out from beneath his feathered green hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a great chef.

History: Rurik hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered singing. He was granted druidic powers by his dying brother.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Fighting, Philantrophist, Gifted, Artistic. Bonds: Enemies. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Rurik Holderhek, Male Dwarf Wizard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)16 (+3) 12 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 220 gp.


Social Check DCs


Therai Honor, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light black in addition to tight pants, and is pretty ugly. He has dyed his greying silver hair a little too much giving a sharp silver color. His silver eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Therai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor, Guardian. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Therai Honor, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)19 (+4) 15 (+2)21 (+5)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Celestial, Draconic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +7

Possessions: 500 gp. Aquamarine (1300 gp). Onyx (50 gp).


Social Check DCs

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