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NPC Generator

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Advanced [show]


Dalgal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered shortspear and tarnished flail as well. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Dalgal Deepdelver, Male Dwarf Rogue 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 300 gp. Azurite (11 gp).


Social Check DCs


Henry Reid, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Logical. Flaws: Ugly, Insane, Shy. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Henry Reid, Male Human Ranger 6
Medium (5'4") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morg Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His long black hair reaches down to his waist. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Morg embodies much of what other species detest in the Half-Orcs. He is obsessed with a lost civilization.

History: Morg lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Sailor, but he got bored and became a Hunter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Morg Gladstone, Male Half-Orc Sorcerer 11
Medium (6'6") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 33 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 290 pp. Carnelian (80 gp). Deep blue spinel (1100 gp). Moonstone (80 gp). Alexandrite (1100 gp).


Social Check DCs


Kipper Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports grey clothing, slightly heavier than average wear. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Kipper has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Immigrant, Has a crush. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Kipper Waggletop, Male Gnome Warlock 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp.


Social Check DCs


Ralf Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tan cloak and cross-gartered white stockings. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted martial powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Ralf Blythe, Male Human Fighter 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp.


Social Check DCs

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