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Advanced [show]


Gimurt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Shepherd business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: To be a Bricklayer again; and he wants to meet his childhood hero

Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Job. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Gimurt Trueanvil, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 48 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: Aquamarine (1500 gp). Deep green spinel (80 gp). Blue quartz (5 gp). Chrysoberyl (80 gp). Zircon (80 gp). Amethyst (80 gp). Moonstone (80 gp). Jet (80 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Grûblik Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His golden hair and beard is wavy and long. His blue eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He feeds upon the attention of others.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Athletic, Impeccable, Logical. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Grûblik Royal, Male Half-Orc Ranger 3
Medium (6'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Gerbo Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. He has a long chestnut beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.

History: Gerbo was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Dilettante soon after.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Gerbo Fabblestabble, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 19 (+4)18 (+4)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 200 gp.


Social Check DCs


Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. His hair is short and golden. His fierce brown eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Himo was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is unsatisfied with his job.

Flaws: Addict, Secretive. Bonds: Poor, Job, Adventurer. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Himo Iranapha, Male Elf Commoner 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Silent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright green suits and hats. His fur is greying and his face has many wrinkles. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His father raised him in a mountain cabin. Silent liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 3 years.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Family, Nature, Job. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Silent In the Wind, Male Tabaxi Expert 5
Medium (5'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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