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NPC Generator

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Advanced [show]


Trynnicus Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy tan suit. His crest is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Trynnicus Pyraxtallinost, Male Dragonborn Warrior 4
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)8 (-1) 14 (+2)9 (-1)
Skills Arcana +1, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +6

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Bellfounder. His white hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Oskar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep

Flaws: Insomniac. Bonds: Job, Slave, Mentor, Adventurer. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Oskar Bigtoe, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Blue quartz (6 gp). 2 Holy water.


Social Check DCs


Dain Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is bristling with hidden weapons, mostly monstrous two handed axes and shortbows. His chestnut hair is singed and shortened. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small island village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dain Broodfist, Male Dwarf Cleric 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This western man likes to wear ponchos typically of a light brown in addition to tight pants. His clothes are grease stained in places. His hair is silver and curly. His fierce gold eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Poor, Immigrant, Has a crush, Religious, Enemies. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Paymon Caution, Male Tiefling Cleric 8
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 17 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He wears a colorful flower in his silver hair. His violet eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.

History: Morkral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Poor. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Morkral Balderk, Male Dwarf Warrior 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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