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Advanced [show]


Barendd Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with deerstalker hat. With a patchy golden beard and wild golden hair. His face is scarred and worn.

Personality: Barendd hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Barendd took refuge in the old dungeon and found the beat up whip and armor he uses now. He has never given up on his singing dream.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Barendd Thrahak, Male Dwarf Monk 11
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 94 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 14 (+2)7 (-2)
Skills Insight +6, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Hanali, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He sports a long blonde beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy, Secretive. Bonds: Rich, Religious. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Caeldrim Hanali, Male Elf Aristocrat 13
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 43 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)20 (+5) 7 (-2)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +9, Arcana +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +9 / 4d4+5, Ranged +9 / 4d4+5, Grapple +5

Possessions: 4000 gp. Gold music box (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (4000 gp). 1 Medium magic item.


Social Check DCs


Shadow Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his bow. His cinnamon fur, when down, is lengthy. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Shadow was born on a far eastern desert where he grew up under the tutelage of his father, an expert Tanner. After a long history of fighting, Shadow and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Shadow Of Winter, Male Tabaxi Rogue 7
Medium (5'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'1" and wears many layers of old clothing at all times. His long blonde hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He works hard and plays hard.

History: He was born to loving parents in a slum to the north. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Nature, Immigrant. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Elaim Loderr, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 50 pp. 1 Masterwork studded leather.


Social Check DCs


Varis Othronus, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His silver hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.

History: Varis was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Marshal.

Motivation: He is unsatisfied with his job.

Flaws: Disease. Bonds: Attractive, Religious, Job. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Varis Othronus, Male Elf Druid 13
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 98 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran, Gnoll, Celestial
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Gold dragon comb with red garnet eye (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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