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Advanced [show]


Sapply Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His white hair, when down, is lengthy. He has hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sapply was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Persistence, Logical. Flaws: Shy. Bonds: Criminal record. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sapply Tarkelby, Male Gnome Commoner 8
Small (3'8") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Rimple Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear black tank tops with white pants. His brown hair is matted, messy, and big. His eyes are green and beady.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Rimple Tarkelby, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp.


Social Check DCs


Dalgal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He wears his chestnut hair down. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is a Doppelganger in disguise. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Opinionated. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Dalgal Brawnanvil, Male Dwarf Wizard 10
Medium (4'5") Dwarf, True Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)11 (+0) 18 (+4)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 180 pp. Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic. Flaws: Insane, Disease, Ugly. Bonds: Criminal record. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Uraim Trollbleeder, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5

Possessions: Hematite (7 gp). Violet garnet (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long golden beard, and similarly colored long hair. He has gleaming, smiling green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Rich, Slave. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Tyndall, Male Human Rogue 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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