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Advanced [show]


Gerald Langdon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large tan mantle and cape that has been intricately interwoven into his brown robe. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a mayor and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Langdon, Male Human Commoner 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Banded agate (14 gp).


Social Check DCs


Rurik Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black cloak and cross-gartered tan stockings. His silver hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Rurik Bofdann, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 17 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 3000 cp.


Social Check DCs


Zûmug Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'1" and is wearing a long, violet cloak. His left leg appears badly burned and disfigured. His moppish red hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: He was born to a criminal king-pin and mafia family Zûmug was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zûmug decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better world.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Insane, Lazy. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Zûmug Reid, Male Half-Orc Wizard 15
Medium (5'1") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 42 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc, Auran, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444444

Possessions: 7000 gp. Iolite (70 gp). Tiger eye turquoise (13 gp). Chrysoberyl (40 gp). Silver pearl (40 gp). 1 Medium magic item.


Social Check DCs


Taklinn Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple green robe with red stripes complete with hood. He is physically well-built. His auburn hair is drawn into a tight pony tail with a card scrunchie. He has several tiny topaz earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content.

Ideals: Logical. Flaws: Mundane. Bonds: Rich, Attractive, Religious. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Taklinn Helcral, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1400 sp.


Social Check DCs


Wrenn Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a black collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length blonde hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Wrenn Reese, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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