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NPC Generator

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Advanced [show]


Pallabar Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown shirt with thin black vertical stripes and blue pants. He is tall, broad shouldered and powerfully built. He keeps his long red hair kept up in a rat tail. His blue eyes dart from person to person.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He struck the Mercenary job and began his own company from there.

Motivation: To find somewhere to settle down; and money/treasure

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Rich, Job. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Pallabar Albaratie, Male Gnome Commoner 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)14 (+2) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He keeps his long blonde hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and he has a crush on the local unemployed

Ideals: Athletic, Disciplined, Joker, Gifted. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Stanton, Male Human Aristocrat 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arjhan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries ceremonial daggers. His gold crest is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Arjhan Qyxpahrgh, Male Dragonborn Cleric 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Arcana +6, Medicine +6
Senses Passive Perception 13
Languages Common, Terran, Celestial, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 1000 gp. Star ruby (1100 gp). White pearl (120 gp). Deep blue spinel (1300 gp). Banded agate (16 gp). Black star sapphire (1100 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Ekemon Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His wide-brimmed hat is riddled with cuts and holes. His black eyes peer out from beneath his wide-brimmed black hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ekemon was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Impeccable, Persistence. Flaws: Ugly, Fearful. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Ekemon Fealty, Male Tiefling Adept 7
Medium (6'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean tan cloak covering his clean studded leather. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Farmer in town.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Job, Criminal record. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Silvo Jamjar, Male Halfling Warlock 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)18 (+4) 9 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 300 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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