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NPC Generator

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Advanced [show]


Kiirith Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His silver crest has been sun bleached extensively. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Kiirith was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. After a long history of fighting, Kiirith and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Kiirith Bhenkumbyrznaax, Male Dragonborn Warlock 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Magnifying glass.


Social Check DCs


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of his god around his neck, and a spear on his belt. His hair is white, silky, and of moderate length. He has several tiny opal earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Fighting, Athletic, Persistence. Bonds: Attractive, Rich. Occupation: Sailor

Voice: French accent

Attributes [hide]

Gilthur Trueblood, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Rurik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white cloak and cross-gartered grey stockings. His hair is chestnut, silky, and of moderate length. His eyes are hazel and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Forgetful, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Rurik Glanhig, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Oblar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He carries a battered axe and tarnished glaive as well. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Sellsword, but he was a colossal failure. He was granted druidic powers by his dying sister.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist, Gifted. Flaws: Shy, Mundane. Bonds: Job. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Oblar Copperkettle, Male Halfling Adept 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)14 (+2) 14 (+2)11 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. Citrine (70 gp). Banded agate (15 gp). 1 Banded mail. 1 Full Plate.


Social Check DCs


Gorfel Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His hair, while still mostly brown, has prominent grey streaks. He has amber eyes and a tan hat with a white feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Gorfel studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Fighting, Logical, Gifted. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Gorfel Colton, Male Half-Orc Sorcerer 3
Medium (6'8") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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