Trey Burton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is blonde, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Mentor. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 72 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +4
Possessions: 1500 gp. Azurite (15 gp). Deep green spinel (140 gp). Lapis lazuli (15 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Bloodstone (50 gp). Aquamarine (1200 gp). 1 Minor magic item.
Himo Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. He has a small bristly mustache and wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Himo embodies much of what other species detest in the Half-Elves. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Himo grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Insane, Antagonistic, Ugly. Bonds: Adventurer. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 pp.
Flask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely grey suit with blue socks and a vest with buckled shoes. His brown fur is drawn into a tight pony tail with a cross scrunchie. He has yellow eyes and a grey hat with a blue feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered east to less war torn lands. After a long history of fighting, Flask and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Joker, Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 gp. Chrysoberyl (100 gp).
Reynard Sydney, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. He has shaved his head bald. He has a dull look in his green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: He feels kind of lost in life.
Flaws: Depressed, Lazy. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Kipper Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears many layers of old clothing at all times. His blonde hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Kipper isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 80 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Dwarven, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 200 pp. Deep blue spinel (1000 gp). Rich purple corundum (700 gp). Golden yellow topaz (1000 gp). Bloodstone (60 gp). Moss agate (16 gp).
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