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NPC Generator

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Advanced [show]


Hadarai Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Hadarai grew up listening to his father's many stories. He found a children's book about a Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: He desires power and/or immortality; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Flaws: Secretive. Bonds: Adventurer, Job, Debt. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Hadarai Qualanthri, Male Elf Warlock 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 600 sp. 1 Breastplate.


Social Check DCs


Tod Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet coat over a white low-cut shirt, and a feathered hat upon his head. His hair is blonde and curly. He has several tiny topaz earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Job, Religious. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Tod Kettlewhistle, Male Halfling Paladin 15
Small (3'0") Halfling, Chaotic Neutral (CR 15)
Armor Class 15
Hit Points 98 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +7, Stealth +9
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 7000 gp. Solid gold idol (1100 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (1000 gp). An abacus with copper, silver and gold markers (120 gp). Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp). Fire opal pendant on a fine gold chain (400 gp). Old masterpiece painting (400 gp). Finely wrought small gold bracelet (10 gp).


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a green poncho over his likewise colored trousers and shirt. His silver hair is matted, messy, and big. His eyes are blue and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 15th year, his parents were killed by a brigands raid, leaving Ozyman alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ozyman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Extrovert, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Ozyman Stoutman, Male Halfling Ranger 13
Small (2'11") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 98 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)19 (+4) 12 (+1)11 (+0)
Skills History +8, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Abyssal, Elven, Druidic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Rhodochrosite (5 gp). Jet (40 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Edin Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His black hair is matted, messy, and big. His brown eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ur-Edin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: Many gnolls want him driven away.

Ideals: Gifted. Flaws: Ugly, Secretive, Forgetful. Bonds: Immigrant. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Ur-Edin Eastaughffe, Male Half-Orc Expert 6
Medium (6'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 13 (+1)6 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Golm Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright grey suits and hats. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Roofer, who enjoyed hunting, Golm was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a strong sense of loyalty to half-orc people

Flaws: Antagonistic, Impulsive, Racist. Bonds: Nature, Criminal record. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Golm Blakely, Male Half-Orc Cleric 2
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 500 sp.


Social Check DCs

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