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Advanced [show]


Koeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy black hair. He has blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Koeth lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Retire the richest man in the east; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Entrepeneur. Bonds: Family, Enemies, Poor, Job. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Koeth Qualanthri, Male Elf Adept 5
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +3, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs


Dazzazn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. He wears his black crest down. His red unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Hunter father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dazzazn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Justice, Joker. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Dazzazn Hashphronyxadyn, Male Dragonborn Rogue 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)17 (+3) 12 (+1)19 (+4)
Skills Athletics +6, History +6
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6

Possessions: 1100 gp. Carnelian (60 gp). Deep blue spinel (1300 gp). Onyx (60 gp). Azurite (13 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs


Merihim Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in green turtlenecks beneath a tan coat with pastel slacks. He has dyed his greying red hair a little too much giving a sharp red color. His gold eyes are passionate and lively.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to tiefling people

Ideals: Athletic. Flaws: Racist, Lazy. Bonds: Religious, Nature. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Merihim Justice, Male Tiefling Aristocrat 15
Medium (6'5") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 17 (+3)11 (+0)
Skills Nature +7, Perception +8
Senses Passive Perception 18
Languages Common, Goblin, Draconic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Rock crystal (30 gp). Golden yellow topaz (1500 gp). Chrysoprase (30 gp). Golden yellow topaz (1500 gp). Freshwater pearl (7 gp). Silver pearl (140 gp). Carnelian (30 gp). Lapis lazuli (7 gp). Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Watson Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Slave Trader and found it very stressful. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: To reunite with his absent father.

Flaws: Ugly, Sensitive. Bonds: Family, Immigrant, Job. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Watson Wildheart, Male Halfling Druid 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Black pearl (1200 gp). Jasper (40 gp). Jade (40 gp).


Social Check DCs


Fulbar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries sais. His white hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Forgetful, Insane. Bonds: Attractive. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Fulbar Goodbarrel, Male Halfling Wizard 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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