Andram Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears bulky blue painted plate armor. He wears a colorful flower in his dark red hair. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Andram is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Andram was born with his father's beautiful face. A gifted student he started as a Weaver, but he got bored and became a Assassin. He has drifted from career to career and currently works as a Assassin.
Motivation: Expand his business.
Flaws: Addict, Depressed, Insane. Bonds: Attractive, Job. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Black velvet mask with numerous citrines (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Simple lock.
Simon Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.
Personality: This man loves poetry and to teach people poetry more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 6 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Family, Military. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. Sard (20 gp).
Vassago Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length dark red hair. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He uses divination through singing.
History: He was born in the west, but his parents moved at a very young age to the east. After coming to the age of reason, Vassago took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people
Ideals: Gifted. Flaws: Addict, Racist. Bonds: Attractive, Immigrant. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 98 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 10000 gp. Red garnet (60 gp). Golden yellow topaz (600 gp). Amethyst (60 gp). Deep green spinel (60 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Zircon (70 gp). Emerald (600 gp). Alexandrite (600 gp). Moonstone (70 gp). Bloodstone (70 gp). Rhodochrosite (9 gp). Red-brown spinel (60 gp). Rhodochrosite (9 gp). Tiger eye turquoise (9 gp). Iolite (70 gp). Coral (60 gp). Aquamarine (600 gp). Emerald (600 gp). Rhodochrosite (9 gp). Hematite (9 gp). 1 Medium magic item.
Purban Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has shaved his head bald. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shipwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 16
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 4000 sp.
Dain Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man prefers to wear black clothing when he does not wear armor. He has a very tight haircut. His thin eyebrows rest above his beady green eyes.
Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Dain was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dain's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Slave. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 400 gp.
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