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NPC Generator

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Advanced [show]


Dalgal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of clubs on his belt, each one with a emerald on the hilt. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: Gifted from a young age, Dalgal studied abroad. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by giants. Dalgal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer, Enemies. Occupation: Navigator

Voice: American accent

Attributes [hide]

Dalgal Torunn, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Silvo Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He is greedy.

Ideals: Optimist, Impeccable. Bonds: Attractive, Rich, Immigrant. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Silvo Reedfellow, Male Halfling Monk 16
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 116 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +8, Arcana +6
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +6

Possessions: 4000 gp. Silver comb with moonstones (400 gp). Gold music box (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (110 gp). A small bag of saffron. (20 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A small bag of saffron. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (1000 gp). A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (400 gp). A silver and pearl hairclip (20 gp).


Social Check DCs


Rivaan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a brown suit. His silver crest is slicked back into a classic pompadour. This red eyed northerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Rivaan studied abroad. Rivaan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Passionate, Gifted. Bonds: Religious, Adventurer, Rich. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rivaan Mystan, Male Dragonborn Ranger 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp. Fire opal (1600 gp). Golden yellow topaz (800 gp). Deep green spinel (160 gp). Alexandrite (800 gp).


Social Check DCs


Balimaar Abram, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a worn and beaten armor. He has a blonde handlebar mustache and slicked back blonde hair. He has a dull look in his violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. He worked as a nervous Unemployed and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Bonds: Job, Adventurer, Religious, Mentor, Criminal record. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Balimaar Abram, Male Human Monk 6
Medium (5'8") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills History +3, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Deep blue spinel (300 gp).


Social Check DCs


Salasar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His crest is red, silky, and of moderate length. His gold eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to prove his worth to the world

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Salasar Orexijandilin, Male Dragonborn Rogue 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)19 (+4)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 22000 sp. Freshwater pearl (9 gp). Violet garnet (600 gp). Chrysoberyl (70 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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