Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and is typically in his Shepherd uniform. His left leg appears badly burned and disfigured. He keeps his long rusty crest kept up in a rat tail. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Dazzazn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Shy, Hedonist. Bonds: Job, Nature. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 80 gp.
Varis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear yellow clothing when he does not wear armor. His golden hair is kept up in a ponytail inside a Stetson hat. His eyes are violet and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.
History: Born to a Herbalist, his father struggled to pay the bills. His childhood dream was to be a Herbalist, but he was a colossal failure. He has drifted from career to career and currently works as a Dyer.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Bonds: Attractive, Family, Has a crush, Poor, Job, Adventurer. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Everburning torch.
Erevan Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He is portly but not overly obese. His golden hair has been sun bleached extensively. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Erevan was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. In the meantime he has taken over work as a Banker and occasionally as a mercenary.
Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found
Bonds: Religious, Adventurer, Job, Nature, Family. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 3100 sp. Malachite (7 gp). Moss agate (7 gp). 1 Breastplate. 1 Darkwood Buckler.
Adrex Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a tan suit, blue shirt, and green tie. His crest is short and gold. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: Gifted from a young age, Adrex studied abroad. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Persistence, Gifted. Bonds: Attractive. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp. 3 Antitoxin.
Quarethon Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting green shirt and pants. He has no crest. His red unseeing eyes seem to look past you.
Personality: Quarethon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small plains village. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 18)
Armor Class 9
Hit Points 78 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 1300 pp. Azurite (12 gp). Red garnet (110 gp). Blue star sapphire (1600 gp). Fire opal (1600 gp). Pink pearl (110 gp). Star ruby (1600 gp). Aquamarine (1200 gp). Hematite (12 gp). Star rose quartz (50 gp). Onyx (50 gp). Citrine (50 gp). Lapis lazuli (12 gp). 1 Medium magic item.
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