Kelter Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to protect his home
Ideals: Logical. Bonds: Attractive, Guardian, Immigrant. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp.
Spring Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered black stockings. He is portly but not overly obese. His long yellow fur is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east to a Interpreter, Spring learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: He's attracted to the PC; and he is unsatisfied with his job
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Job, Has a crush. Occupation: Interpreter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 15)
Armor Class 11
Hit Points 52 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Infernal, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 700 pp. 1 Minor magic item.
Whurbin Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a white coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His red hair is lengthy and is close to two feet long. His violet eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: When he was but 8 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Optimist. Bonds: Job, In love, Immigrant, Adventurer. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 54 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 20 (+5) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp. Eye agate (8 gp). Golden yellow topaz (800 gp). Sardonyx (50 gp). Violet garnet (800 gp).
Cimer Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His brown hair, when down, is lengthy. His eyes are black and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Cimer has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cimer was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Adventurer, Enemies. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 19 (+4) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Hamil Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and carries lances. He wears his silver hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To end his boredom; and he is content
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
