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NPC Generator

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Advanced [show]


Morthos Haste, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He has moderate length silver hair. His red unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Logical. Flaws: Disease, Shy. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Morthos Haste, Male Tiefling Barbarian 12
Medium (5'5") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 95 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown fur, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Spring took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice, Joker. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Spring Timber, Male Tabaxi Expert 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Sindri Offund, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His small hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. Sindri is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sindri hails from a village terrorized by goblins. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and doesn't want to be a servant and was forced into it by his family

Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Sindri Offund, Male Gnome Ranger 5
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. Sardonyx (50 gp). Amber (60 gp). Bloodstone (50 gp).


Social Check DCs


Chem Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his flail ready. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Chem hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and to find somewhere to settle down

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Chem Fortune, Male Tiefling Monk 10
Medium (6'1") Tiefling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Athletics +5, Nature +7
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 220 pp. Alexandrite (1100 gp). Malachite (15 gp). Sardonyx (30 gp). Obsidian (15 gp).


Social Check DCs


Sethrekar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and is dressed in earthy colors with a green and violet handkerchief worn on his left side. His left leg appears badly burned and disfigured. His gold crest, when down, is lengthy. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: Sethrekar was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. After coming to the age of reason, Sethrekar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Sethrekar Qyxpahrgh, Male Dragonborn Expert 19
Medium (6'4") Dragonborn, Neutral Evil (CR 19)
Armor Class 10
Hit Points 69 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)12 (+1) 17 (+3)19 (+4)
Skills Arcana +7, Survival +9
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +10 / 5d8+4, Ranged +6 / 5d8+0, Grapple +4

Possessions: 20000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Embroidered and bejeweled glove (4000 gp). A roughly beaten golden orb (60 gp). Silver ewer (90 gp). Old masterpiece painting (1200 gp). A necklace of small pink pearls (3000 gp). Old masterpiece painting (1200 gp). A roughly beaten golden orb (60 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (800 gp). Old masterpiece painting (1200 gp). 1 Major magic item.


Social Check DCs

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