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Advanced [show]


Ernest Law, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Shy, Secretive. Bonds: Rich, Attractive. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Ernest Law, Male Human Barbarian 11
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 95 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Peridot (60 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His cinnamon fur is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Spice Merchant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Spice Merchant like his father before him.

Motivation: He is greedy; and his religion dominates his actions

Bonds: Attractive, Religious, Job, Rich. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Drifting Of Ebony, Male Tabaxi Barbarian 15
Medium (5'10") Tabaxi, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 144 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Athletics +7, Nature +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +5

Possessions: White pearl (100 gp). Aquamarine (700 gp). Violet garnet (700 gp). Blue sapphire (500 gp). Lapis lazuli (13 gp). Violet garnet (700 gp). Eye agate (13 gp). Golden yellow topaz (700 gp).


Social Check DCs


Purban Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is portly but not overly obese. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small mountains village. Purban was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Purban decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Philantrophist. Bonds: Nature, Criminal record. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Purban Goldfound, Male Halfling Cleric 10
Small (3'4") Halfling, Lawful Evil (CR 10)
Armor Class 15
Hit Points 91 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Performance +5, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 17000 sp. Aquamarine (400 gp). Obsidian (16 gp). Aquamarine (400 gp). Jade (120 gp).


Social Check DCs


Cockaby Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized green coat. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Cockaby Glittergem, Male Gnome Commoner 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Religion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Srorthen Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his sickle. His crest, while still mostly blue, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Military. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Srorthen Argenthrixus, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs

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