Dabbledob Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His red hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Dabbledob grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has decided he is irredeemable; and he desires power and/or immortality
Flaws: Impulsive. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Elven, Giant
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp.
Shivering Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His black fur is drawn into a tight pony tail with a dagger scrunchie. His eyes are copper.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small desert village. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Assassin.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic, Joker, Philantrophist. Bonds: Nature, Job. Occupation: Assassin
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 63 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item.
Radomir Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He wears a lot of dark rich colors, with gold accents. He has moderate length blonde hair. His hazel eyes peer out from beneath his feathered brown hat.
Personality: He is calm most of the time but flees social interaction. Radomir enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Radomir was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Persistence. Flaws: Shy, Hedonist. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 35 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Aquan, Draconic
Attacks Melee +2 / 3d8-2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Lapis lazuli (8 gp). Smoky quartz (70 gp). Smoky quartz (70 gp). Black opal (1600 gp). Golden yellow topaz (1000 gp). Rock crystal (70 gp). Jet (160 gp).
Quarethon Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His right leg appears badly burned and disfigured. His black crest is heavily combed to the right. His eyes are red.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tanner father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To clean up the streets.
Ideals: Pacifist. Flaws: Cynical, Disease, Insomniac. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Shane Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Shoemaker.
Motivation: Revenge.
Ideals: Professionalism. Bonds: Attractive, Guardian, Religious, Enemies. Occupation: Shoemaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1200 sp. 1 Hourglass. 1 Disguise kit. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!
