Forcas Terror, Male Tiefling [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man wears tattered old clothes. His hair, while still mostly dark red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic, Disease. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 1000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).
Tricking Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears his red fur down. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: To end his boredom; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Cynical. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. Brass mug with jade inlays (100 gp).
Gûnd Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His black hair is braided into rings. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gûnd took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 800 gp. Onyx (50 gp). Silver pearl (40 gp). Star ruby (1400 gp).
Hunter Milton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white costume with the symbols of strength on his torso. His tied-back hair is red. His thin eyebrows rest above his beady blue eyes.
Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the large cave and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the north; and he's attracted to the pc
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Peren Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. He has styled his golden hair well, parting it to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Peren was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Barkeep for hire.
Motivation: To reunite with his absent mother.
Bonds: Attractive, Job, Adventurer, Family, Rich. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 45 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 7 (-2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (30 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Cloth of gold vestments (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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