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NPC Generator

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Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Persistence. Flaws: Emotional, Selfish. Bonds: Attractive. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Darrow Warmwater, Male Halfling Bard 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 8000 cp. Chrysoberyl (50 gp). Blue quartz (6 gp). 4 Tanglefoot bags.


Social Check DCs


Wiggens Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He wears his silver hair up in a very large beehive style do. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Enemies. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Wiggens Munggen, Male Gnome Cleric 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1300 gp.


Social Check DCs


Leaf Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean black cloak covering his clean studded leather. His yellow fur is kept up in a ponytail inside a deerstalker hat. This amber eyed southerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Soapmaker soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Leaf Wing, Male Tabaxi Monk 9
Medium (6'10") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Terran, Draconic, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp. Blue quartz (11 gp). Rock crystal (50 gp). Deep blue spinel (1400 gp). White pearl (90 gp). Black pearl (1400 gp). Lapis lazuli (11 gp). Tiger eye turquoise (11 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Walcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his mace. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and to get a good night's sleep

Ideals: Joker, Impeccable. Flaws: Disease, Insomniac. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Gilbert Walcott, Male Human Ranger 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 9 (-1)18 (+4)
Skills Insight +2, Intimidation +7
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many violet ritualistic tattoos. He wears grey leather gloves, a grey jacket, and tight pants. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the west. Fargrim was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against giants; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Fargrim Caebrek, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Citrine (20 gp).


Social Check DCs

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