Alex Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. His white hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.
History: Alex was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Soapmaker. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Persistence, Justice. Flaws: Insane. Bonds: Job. Occupation: Soapmaker
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 50 gp.
Edge Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black fur. He wears a brown cloak and cross-gartered pastel stockings. He has a hunchback. His black fur is smooth and relatively long. His face is scarred and worn.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Edge was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Flaws: Ugly, Shy. Bonds: Job, Family, Rich. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Drogo Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet deerstalker hat and violet clothes. He sports a long blonde beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of illithids once and for all.
History: Drogo was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Enemies, Job. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 67 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. A roughly beaten golden orb (60 gp). A small bag of saffron. (10 gp). Gold cup set with emeralds (7000 gp). Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Carved bone or ivory statuette (10 gp). Cloth of gold vestments (60 gp). Cloth of gold vestments (60 gp). A delicate brass dragon egg (10 gp). An abacus with copper, silver and gold markers (60 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Medium magic item.
Heian Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered sickle and tarnished bastard sword as well. His blonde hair is cut short. His eyes are a pleasant hazel.
Personality: This man loves writing and to teach people writing more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Military. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Astar Guile, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown wide-brimmed hat and brown clothes. His dark red hair is thinning but still full. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist. Flaws: Ugly, Emotional, Fearful. Bonds: Nature, Immigrant. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 4000 sp. Cloth of gold vestments (160 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
