Trey Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. His head has been shaved. He wears an eyepatch.
Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: Trey hails from a village terrorized by orcs. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp.
Frederick Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. His white hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Laborer father left him crippled. He then took over the family business and is one of the better Engraver for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Impeccable. Flaws: Impulsive, Disease. Bonds: Job. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Uraim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a pastel coat over a grey low-cut shirt, and a top hat upon his head, marred by sweets. His chestnut hair, when down, is lengthy. His eyes are green and beady.
Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. Uraim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Military, Religious. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 sp.
Frouse Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and is wearing colorful clothing, dressed as a Body Guard. His left hand appears badly burned and disfigured. He is bald on top and has large blonde tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a slaver, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to prove his worth to the world
Flaws: Ugly, Insomniac, Shy, Impulsive. Bonds: Mentor. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Everard Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown and very short. His skin is flawless and his blue eyes scan people very quickly.
Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Bonds: Poor, Attractive, Religious. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 600 gp. Alexandrite (1200 gp). Black pearl (1200 gp). Alexandrite (1200 gp). Jasper (50 gp). Moss agate (9 gp). Jasper (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
