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NPC Generator

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Advanced [show]


Zog Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears pastel painted combat armor at almost all times. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Zog Tinley, Male Half-Orc Monk 7
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp. Jasper (50 gp). Red garnet (50 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy rusty crest. His fierce red eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Dazzazn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Dazzazn was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Dazzazn Jharthraxyn, Male Dragonborn Fighter 10
Medium (6'5") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +6, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.

Personality: This man loves music and to teach people music more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raer was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Raer was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raer decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Artistic. Bonds: Immigrant, Adventurer, Poor, Criminal record. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Raer Amakiir, Male Elf Cleric 6
Medium (4'7") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Perception +2, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Trey Sutton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He has done his best to style his white hair to look like a famous performer. His brown eyes dart from person to person.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Mayor, Trey learned a great deal about his father's area of expertise. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer, Family. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Trey Sutton, Male Human Monk 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 12 (+1)18 (+4)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kriv Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. His top hat is riddled with cuts and holes. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Kriv is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.

History: Kriv hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Selfish. Bonds: Enemies, Poor. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Kriv Gygazzylyshrift, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)12 (+1) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1800 gp. Moss agate (10 gp).


Social Check DCs

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