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NPC Generator

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Advanced [show]


Modean Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears green cloth garments or leather armor. He has wavy chestnut hair. He has gleaming, smiling black eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is a bit of a kleptomaniac; and doesn't want to be a merchant and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Modean Sorrow, Male Tiefling Paladin 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Rangrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His brown hair is knotted and matted. His eyes are amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Rangrim and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic. Bonds: Poor, Attractive, Has a crush, Criminal record. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Rangrim Frostbeard, Male Dwarf Fighter 9
Medium (4'5") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 94 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Melech Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a white and green handkerchief worn on his right side. He has no hair. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Ugly, Emotional. Bonds: Nature, Immigrant. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Melech Temperance, Male Tiefling Cleric 7
Medium (5'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 71 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 9 (-1)17 (+3)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Rock crystal (60 gp). Pink pearl (70 gp). Eye agate (14 gp). Iolite (60 gp).


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Optimist. Bonds: Slave, Military, Adventurer, Criminal record. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Adept 13
Small (3'8") Gnome, Lawful Evil (CR 13)
Armor Class 12
Hit Points 85 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)19 (+4) 15 (+2)12 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Draconic, Sylvan, Orc
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 2000 gp. Silver pearl (160 gp). Alexandrite (400 gp). Tiger eye turquoise (10 gp). Tourmaline (160 gp). Smoky quartz (40 gp).


Social Check DCs


Theodoric Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He keeps his long white hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Theodoric was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Beggar for hire.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Theodoric Sibilans, Male Half-Elf Barbarian 2
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 210 gp. Old masterpiece painting (500 gp). Silver comb with moonstones (400 gp). Solid gold idol (300 gp).


Social Check DCs

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