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NPC Generator

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Advanced [show]


Adran Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. His black hair is cut short with large spiked bangs in the front. His half smiles and green eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he's in love

Ideals: Opinionated. Bonds: Attractive, Has a crush, Rich, Immigrant. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Adran Dalanthan, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp.


Social Check DCs


Dimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a perfectly clean shirt and pair of pants. He wears a wide-brimmed hat to cover his moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east. Dimble was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Farmer. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic, Secretive. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Dimble Folkor, Male Gnome Bard 14
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 58 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 18 (+4)14 (+2)
Skills Medicine +9, Nature +8
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Elven, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333310

Possessions: 1200 pp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Embroidered and bejeweled glove (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (2200 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.


Social Check DCs


Rrath Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He keeps his blonde hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a brothel owner, Rrath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: Many giants want him driven away.

Ideals: Disciplined, Philantrophist. Flaws: PTSD. Bonds: Mentor. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Rrath Sherwood, Male Half-Orc Cleric 3
Medium (5'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)9 (-1) 16 (+3)7 (-2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1500 sp. Aquamarine (300 gp). White opal (800 gp). Red-brown spinel (110 gp).


Social Check DCs


Karg Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Bather uniform. His hair is cut close to his head. His eyes are blue and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Karg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Karg Gladstone, Male Half-Orc Cleric 4
Medium (5'3") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 8 (-1)8 (-1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Star rose quartz (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Duergath Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a black poncho over his likewise colored trousers and shirt. His silver hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: He dislikes all the random violence that takes place in the west. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Duergath has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Pacifist, Justice. Flaws: Ugly, Disease, Insomniac. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Duergath Loderr, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs

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