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Advanced [show]


Kelter Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy brown hair. He has blue eyes and a brown hat with a tan feather.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Optimist, Fighting. Bonds: Poor, Criminal record. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Kelter Jamjar, Male Halfling Monk 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Zircon (60 gp). Blue sapphire (600 gp). Moss agate (9 gp). Rock crystal (60 gp).


Social Check DCs


Mordai Death, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with small hat. He keeps his blue hair in a flapper bob. His eyes are likewise black.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Optimist, Persistence. Bonds: Religious, Rich, Family. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Mordai Death, Male Tiefling Ranger 7
Medium (5'3") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)16 (+3) 18 (+4)19 (+4)
Skills Performance +7, Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Infernal, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gruk Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Artistic, Optimist, Logical. Bonds: Attractive, Military. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Gruk Gentry, Male Half-Orc Monk 2
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp. 1 Antitoxin.


Social Check DCs


Laucian Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His left leg appears badly burned and disfigured. His silver hair is long and unkept. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Laucian Dalanthan, Male Elf Aristocrat 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Ignan, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Merihim Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey Stetson hat and grey clothes. His hair is short and purple. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Merihim was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Job. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Merihim Sly, Male Tiefling Adept 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 13 (+1)19 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs

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