Eberdeb Beren, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a green and yellow handkerchief worn on his right side. His white hair is unkempt and raggedy. His fierce hazel eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Passionate, Joker, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 600 gp. 1 Masterwork Thieves’ tools. 1 Backpack. 1 Masterwork Musical instrument. 1 Spyglass.
Ar-Beka Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and auburn with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Ar-Beka grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. In the meantime he has taken over work as a Roofer and occasionally as a mercenary.
Motivation: Retire the richest man in the north; and he desires power and/or immortality
Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1000 gp.
Halimath Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He has chestnut hair. His eyes are likewise green.
Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Halimath was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: He has passion for adventuring and risk; and to reunite with his absent mother
Ideals: Disciplined, Optimist. Bonds: Family, Job, Adventurer. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Masterwork Thieves’ tools.
Krusk Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a black suit, brown shirt, and red tie. His hair is golden and curly. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Krusk has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Justice, Logical. Flaws: Disease, Antagonistic, Insane. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp.
Uthemar Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear white pants and tee shirts. His white hair is kept up in a ponytail inside a top hat. His eyes are gray and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Fisher, who enjoyed hunting, Uthemar was taken on many hunting expeditions. He worked as a nervous Butcher and found it very stressful. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Professionalism. Flaws: Impulsive. Bonds: Nature, Job, Family. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. Chalcedony (50 gp). Violet garnet (400 gp). 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!