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Advanced [show]


Morgran Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time, and he perpetually has his morningstar ready. His golden hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Some 5 years later his spouse died after the birth of his son. Heartbroken, Morgran never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Impulsive, Racist. Bonds: In love. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Morgran Loderr, Male Dwarf Cleric 6
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 8000 sp. Amethyst (100 gp). Blue quartz (11 gp). Azurite (11 gp). Onyx (40 gp).


Social Check DCs


Baern Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His long silver hair is drawn into a two foot long braid. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Blacksmith profession.

History: Born in the south to a Doctor, Baern learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Baern took refuge in the large cave and found the beat up longsword and armor he uses now. He struck the Doctor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new doctor responsibilities is difficult

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Nature. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Baern Trollbleeder, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 150 gp. Pink pearl (100 gp). Chalcedony (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Gildmak Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear pastel pants and tee shirts. His red hair is kept up in a ponytail inside a wide-brimmed hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He was born in the east. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He became a Actor soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist, Gifted. Bonds: Immigrant, Attractive, Job. Occupation: Actor

Voice: Whispers

Attributes [hide]

Gildmak Kettlewhistle, Male Halfling Expert 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 37 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 17 (+3)11 (+0)
Skills Arcana +5, Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. Rhodochrosite (9 gp). Deep green spinel (90 gp). Star rose quartz (60 gp). Sard (60 gp). White pearl (90 gp). Jasper (60 gp). Malachite (9 gp). Jasper (60 gp). Iolite (60 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Fire opal (1400 gp). Black pearl (700 gp). Jasper (60 gp). Alexandrite (700 gp). Chrysoprase (60 gp). Obsidian (9 gp). Sard (60 gp).


Social Check DCs


Guy Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green coat over a violet low-cut shirt, and a small hat upon his head. His hair is long and golden with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. He is baby faced.

Personality: Eccentric and domineering, Guy will drive conversation. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Farmer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To unite with his sister; and to be a marshal again

Ideals: Extrovert. Bonds: Adventurer, Slave, Job, Family. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Durkin, Male Half-Elf Rogue 15
Medium (5'9") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 75 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 18 (+4)18 (+4)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who typically wears blue cloth garments or leather armor, he is not a threatening figure. His white fur is singed and shortened. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Ethereal Of Ebony, Male Tabaxi Barbarian 4
Medium (6'10") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 8000 sp. Chalcedony (80 gp). Sard (80 gp). Golden yellow topaz (300 gp). Rose (80 gp). 1 Minor magic item.


Social Check DCs

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