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Advanced [show]


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His fur is yellow and very short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Leaf was born with his mother's beautiful face. He has had some formal music training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Disciplined, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Leaf In the Wind, Male Tabaxi Rogue 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. 8 Acid flasks.


Social Check DCs


Joser Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His blonde hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Joser Wildheart, Male Halfling Commoner 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Ignan, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Randal Royal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His golden hair is greasy and uncared for. His violet unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Slave, Criminal record. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Randal Royal, Male Human Rogue 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Digby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a violet and tan robe with the hood down. His blonde hair is lengthy. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Wymar Digby, Male Human Cleric 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp.


Social Check DCs


Astar Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is blue and very short. His eyes, though not visible through his cowl, are red.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Disciplined. Flaws: Insane. Bonds: Enemies, Immigrant, Attractive. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Astar Felicity, Male Tiefling Wizard 4
Medium (5'9") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs

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