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NPC Generator

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Advanced [show]


Kugáluga Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long golden hair kept up in a rat tail. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. Kugáluga liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Military, Nature. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Kugáluga Kent, Male Half-Orc Fighter 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 90000 cp. Bloodstone (60 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears a faded coat and loose pants complete with feathered hat, and his gloved hand is found clutching a shortbow. His hair is silver and very short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). During his travels, Thomas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thomas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thomas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his absent mother; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Thomas Lathalas, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Rimple Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in violet turtlenecks beneath a tan coat with pastel slacks. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Rimple will drive conversation. He invites people to come help in his community garden.

History: Rimple was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and wants to raise his children well

Ideals: Extrovert, Philantrophist. Flaws: Insane. Bonds: Job, Family. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Rimple Maekkelferce, Male Gnome Adept 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. Red garnet (40 gp).


Social Check DCs


Joser Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and wears a lot of dark rich colors, with gold accents. His right hand appears badly burned and disfigured. He has a golden handlebar mustache and slicked back golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Joser Appleblossom, Male Halfling Ranger 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears grey painted combat armor at almost all times. His purple hair is thinning but still full. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sammal was born with his father's beautiful face. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Sammal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Forgetful, Antagonistic. Bonds: Attractive. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Sammal Clandestine, Male Tiefling Wizard 2
Medium (6'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 16 (+3)18 (+4)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 500 sp.


Social Check DCs

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