Gerald Pickering, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He plays an instrument quite well.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 70 pp.
Adelard Garrick, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and to protect his home
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Kipper Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Cook uniform. His blonde hair is matted, messy, and big. His green eyes are passionate and lively.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the west to a Cook, Kipper learned a great deal about his father's area of expertise. His childhood dream was to be a Dyer, but he was a colossal failure. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Ugly, Emotional. Bonds: Job, Has a crush, Adventurer. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 88 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Elven, Ignan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +8
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears bulky black painted plate armor. His hair is greying and his face has many wrinkles. He has several tiny jet earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 2000 sp.
Nuraval Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with white colored cloaks and clothing, he is not a threatening figure. He has golden hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of orcs once and for all.
History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is greedy
Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 91 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Giant
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2000 gp. Hematite (4 gp).
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