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NPC Generator

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Advanced [show]


Burto Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan cloak and cross-gartered blue stockings. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce violet eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He inherited the family business which he has now maintained for 12 years.

Motivation: A strong sense of loyalty to Halfling people; and further expansion of business

Flaws: Selfish, Antagonistic, Racist. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Burto Goldfound, Male Halfling Cleric 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: Aquamarine (600 gp).


Social Check DCs


Morkral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is matted, messy, and big. His green eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: Morkral lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Morkral Aranore, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 500 sp. 1 Superior lock.


Social Check DCs


Halander Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His chestnut hair is cut short. His brown eyes peer out from beneath his wide-brimmed violet hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Halander studied abroad. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Depressed, Insomniac. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Halander Stoutman, Male Halfling Paladin 8
Small (3'2") Halfling, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 75 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his orange fur to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Has a crush, Nature. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seven Grass, Male Tabaxi Commoner 18
Medium (5'11") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 27 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Survival +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2

Possessions: 14000 gp. Pink pearl (90 gp). Carnelian (30 gp). Hematite (7 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Deep green spinel (90 gp). Malachite (7 gp). Eye agate (7 gp). Chalcedony (30 gp). Onyx (30 gp). Chrysoprase (30 gp). Violet garnet (1000 gp). Azurite (7 gp). Sard (30 gp). Emerald (800 gp). White opal (800 gp). Iolite (30 gp). Iolite (30 gp). Peridot (30 gp). Chrysoberyl (90 gp). Banded agate (7 gp). Aquamarine (1000 gp).


Social Check DCs


Adrik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright chestnut hair and a scraggly beard. His eyes are likewise blue.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Adrik was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother.

Flaws: Antagonistic, Racist. Bonds: Poor, Attractive, Family. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Adrik Torunn, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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