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Advanced [show]


Cairn Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Brewer, who enjoyed hunting, Cairn was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Cairn Decorum, Male Tiefling Fighter 4
Medium (5'2") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerald Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a lance. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Gerald Richie, Male Half-Elf Paladin 8
Medium (5'8") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)18 (+4) 13 (+1)16 (+3)
Skills Arcana +7, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal, Goblin, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp. Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Philantrophist, Joker. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Nim Holimion, Male Elf Rogue 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Korfel Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is auburn, silky, and of moderate length. He has gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: Born to a Sculptor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Korfel Tiltathana, Male Half-Elf Barbarian 10
Medium (5'3") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 87 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. Azurite (10 gp). Violet garnet (1400 gp).


Social Check DCs


Darrow Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky grey painted plate armor. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Darrow lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He inherited the family business which he has now maintained for 7 years.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Family, Job. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Darrow Sunmeadow, Male Halfling Paladin 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 16
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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